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CP Knowledge: Smoothie Smash

Welcome to another post of the series CP Knowledge. This is a series where I will talk about every single minigame on Club Penguin, continuing today with Smoothie Smash. The posts include how you play the game, its history, trivia, and a personal review of the game! Hope you enjoy it!


GAMEPLAY

Smoothie Smash was a Club Penguin minigame located in the Coffee Shop. The idea behind it was to jump on fruits in order to create smoothies. There were twelve different fruits that could show up – bananas, blackberries, blackcurrants, figs, grapes, green apples, mangoes, oranges, peaches, pineapples, raspberries, and strawberries. There were also two different game modes – regular and survival.


REGULAR MODE

   The regular mode required you to smash fruits in a specific order, without jumping on the wrong one or touching the conveyor belt. The time limit for each game was two minutes. The fruits moved on the conveyor belt just like the pizzas in Pizzatron 3000. Using the arrow keys, you could not only move left and right. You could also get down faster using the down arrow, and stay up in the air a bit longer using the up arrow key. At the bottom of your screen, a penguin customer with a smoothie order would appear. The card with the fruit you had to smash was a bit elevated, and when you smashed it the next card would be elevated, and so on. If the fruit you had to smash was on the belt, it would have a white outline. 

   The game awarded points based on how many correct fruits you smashed. It would award you greater amounts for the more consecutive fruit you smashed. At the bottom right corner, there was a meter that showed how many consecutive correct fruits you had smashed. The first fruit gave you ten points, the second one twenty, the third one thirty, and so on. The meter capped at five, meaning the sixth and more fruit would also give you fifty points. Smashing the incorrect fruit would reset it to zero. The conveyor belt got faster when you smashed more correct fruit continuously. If you landed on the correct fruit lots of times (believed to be around ten-fifteen), a clock would pass the top of the screen. If you managed to catch it, you would get ten extra seconds added to the game clock. 

   Landing on the conveyor belt caused some fruit, and your penguin, to fall off, wasting several precious seconds. 


SURVIVAL MODE

The survival mode did not have any customers, but your penguin had a health bar. Just like in the regular mode, lots of fruit would move on a conveyor belt. But the belt also had obstacles in form of anvils and bombs. Touching either an anvil or a bomb would result in losing a bit of health. The same went for touching the conveyor belt. Smashing fruit with your penguin would increase your penguin’s health bar. When your penguin’s bar went down to zero, the game ended, meaning you could theoretically go on for hours. The conveyor belt got faster and faster and there would be more and more obstacles the longer you survived. 


HISTORY

On July 10, 2012, thedrum.uk reported that Innocent Smoothies for Kids were teaming up with Club Penguin to promote healthy eating. Innocent started to have codes with their juices, with each code unlocking one or more new items on Club Penguin. These items were all fruit- or berry-related, a watermelon sofa or cherry shirt, for instance. In The Penguin Times, Rory announced the construction of a new exciting game in the Coffee Shop. He revealed the game’s name and release date. A week later, the Adventure Party: Temple of Fruits started with a fruit scavenger hunt and an interesting story. On August 30, the game came out along with a new, modern, and refurnished Coffee Shop


STAMPS

Smoothie Smash had sixteen stamps, four of each difficulty. 

 


TRIVIA

  • Aunt Arctic, Rockhopper, and Herbert could be customers in regular mode.
  • Aunt Arctic and Herbert’s smoothies were the only ones to not begin with an apple or a banana
  • During the Adventure Party: Temple of Fruit, the game was playable at the Coffee Shop, Forest, Dock, and Cove.
  • The song Anchor’s Aweigh was released during the Adventure Party: Temple of Fruit
  • The Smoothie Smash Grand Opening was one of the first few events to introduce a new minigame. 
  • On the Club Penguin App, you could press the bomb on the title screen to switch to survival.

PERSONAL REVIEW

During the later years of Club Penguin, Smoothie Smash slowly but surely became one of my favourite games. After my number one favourite game Paint by Letters was removed, I had to find a new one. Smoothie Smash came out the same year and it was really fun with something new and refreshing to shake things up a bit. But if I’m judging in terms of sheer gameplay, it’s quite repetitive. Jumping on fruits over and over again, with no new missions to explore, gets a bit tedious. Hence, I’ll go ahead and rate this game a 6/10. 


Did I miss anything? What do you think of Smoothie Smash? Comment below!

That’s all for me today, hope you enjoyed this post! See ya next time!


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One Response

  1. LITERALLY MY FAVOURITE GAME EVER

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